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  • Published 12 Aug 2020

change the size of bones

depending on the size of the bones, they can very quickly appear "massive", To keep this display clear, the bones should be scalable in width just like the Bendy bones.

(my primary concern is the octahedral bones)

bone_size.JPG

100%

Development Status: Open

Upvote 17 Downvote 0
wvolbers
12 Aug 2020

5 Comments

I think it is better to change the name of this proposal to "change the size of bones".

1
peter.boos

agree they often get in the way, in your case you might use the stickman bone type

wvolbers Author

* @peter.boos * yes, that's what I use, the sticks are tidier, but you can't see the axis direction, therefore slimmer large bones are still the representation I prefer.

here with sticks blender.community/c/rightclickselect/qpgbbc/

Elisabeth

people say im big boned

Lauloque

Just like b-bones