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  • Published 11 Jul 2019

Zbrush Deformation tools for Sculpt mode

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Development Status: Incomplete

Upvote 13 Downvote 4
koloved
11 Jul 2019

5 Comments

jason

So, what's the actual proposal here? A couple images and the text in the subject line simply aren't enough to go on, either as a user to discuss or a developer to implement.

2
koloved Author

* @Jason van Gumster * if you are using the TOOL you know everything you need , isnt ?

jason

* @Sergey Ivanov * Not at all. You can't expect all other users and developers to be familiar with all of the features of other programs.

Your best course of action is to explain, in detail, how the feature you're proposing would benefit Blender users and how you would expect it to work within Blender ("just like XYZ Other Program" is not enough).

1
julperpub

An initial implementation of something very similar to this is already working in Pablo Dobarro's sculpt branch blender.community/c/graphicall/dcbbbc/

1
SPYReox

I need