Exclude lights in Cycles?
Working with other softs I can use this important feature I can't find in Cycles without using render layers. This way is not intuitive for me. Are you planning create this feature or just keep using render layers? Thanks :)
4 Comments
The idea here is to have (or develop) a more fleshed-out proposal for your feature. Try to create a mock-up of Blender's interface with this feature included. How would the workflow work? Stuff like that.
As to your specific idea, I believe that this kind of capability is likely to be something we'll have as part of the new Collections concept in Blender 2.8. That's a ways off, though, so we'll have to wait and see.
@Jason van Gumster: Exactly. This question is no longer relevant since 2.8 is a different workflow.
I guess this is more aligned with having custom passes, similar to what Brecht mentioned in last year's Cycles Roadmap talk at the Blender Conference.
Ok, thanks to all
dude in this site you ought to be more specific, how is your Idea improving something, what's the problem, how would you put it in the user interface, etc etc. you have to be very explicit.