Show Modifiers In Solid Mode Shading Viewport Whilst In Sculpt Mode
If you can sculpt with modifiers displayed in "LookDev " & "Rendered Preview", why not in "Solid" mode shading?
Since v2.80.35 from what I can last recall, this has been the case.
If you can sculpt with modifiers displayed in "LookDev " & "Rendered Preview", why not in "Solid" mode shading?
Since v2.80.35 from what I can last recall, this has been the case.
1 Comment
This reads more like a bug report than a feature request.