Add zoom and pan gizmos to node editors navigation
It would be very useful for trackpad and touchscreen users to have a zoom and a pan gizmo to move around the node editors (Shader editor and Compositor), like there is for the Movie Clip Editor, the Video Sequencer, the Image Editor, UV Editor and, of course, the 3D viewport. The exact same thing, implemented in these editors, would be awesome!
1 Comment
While this feature might not have been too needed in the past, now with Geometrynodes and thereby rather large node trees to navigate through, it is definitely a feature that should be implemented as soon as possible. I wouldn't even know how to navigate the node editors without a mouse or emulating a 3 button mouse. Also, it would just bring the node editors to parity with all other editors in blender