Layer and scene selection in Material Out Node (Advanced pass control)
Have more than one 'Material Out' node, each set to show in different render scenes and layers.
Exactly the same dropdown method that allows you to set the render engines, eg 'All, Cycles, Eevee'. exactly the same goal of render customization and flexibility. Therefore, less trouble integrating in terms of layout, or contradictory design ethics.
OK GO!
1 Comment
Not sure what exactly I was thinking with this post but it sounds like I was suggesting an AOV output node which now exists :)