Cycle style V-Ray Frame Buffer
I like the idea of a “frame buffer” or an “image tool” (like that of V-Ray or RenderMan) that allows you to position the camera in solid mode while being able to see the render in a new window. Maybe the user can right click on the viewport render button to choose between the regular viewport render or a “frame buffer”. Another thing I would like to see is the circular bucket render (like the 2.79 Hilbert Spiral or that of RenderMan RIS)
2 Comments
But you can literally achieve this by having two 3D viewport editors, one set to solid and one set to render with all the overlays off.
but if some object only visible in render.. then it will not work.