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  • Published 26 Jun 2020

Custom Falloff curve for proportional editing

Graph based falloff (soft selection) controls as in maya and softimage xsi ....In maya there is we can give soft selection a desired shape by modifying the curve ...similar to what has been done with bevel in blender 2.9

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Development Status: Open

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arkoprobhogupta23
26 Jun 2020

2 Comments

thinsoldier

Rename to custom falloff curve for proportional editing.

2
mfletchrd

I would expand this to match how the new bevel tool works. (Still wish that were handled within the bevel modifier and an arbitrary curve, but I digress.) I would further add that the proportional edit could incorporate a second curve. Currently, the tool assumes that you ONLY want a circle footprint. Who's to say we wouldn't want that to be a rectangular footprint, or an ellipse, or a polygon? CTRL+SHIFT+Slide (or scroll) would allow the user to spin the footprint shape normal to the mesh at the mouse location.