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  • Published 10 Jan 2022

A better mesh randomizer

Like this

blender randomize idea.jpg

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Development Status: Open

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anthon
10 Jan 2022

3 Comments

anthon Author

I know the geometry nodes can do this (I just tested and it works well of course), but if we have a quick randomizer option in the mesh editor then, maybe some more options could be nice. Or maybe the futur of this could be replaced by a sort of macro to the node editor that do this.

1
Jeff_S

XSI had 3 value sliders (one for each X,Y,Z) in its randomize modifier. It was very useful that way, but the "Scale" option seems redundant with the "Amount".

dino107

yess