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  • Published 28 Jul 2024

geometry matrix domain cover

projects.blender.org/blender/blender/issues/125574

As shown in the link

I believe that when merging vectors from point attributes into a matrix and then converting them into vectors from edge attributes through a captrue node, the average of the two points on the edge should be taken in all cases.

So, at first, I thought that adding or removing a 'captrue node' with different results was a bug.

However, after submitting two bugs for this type of issue, they were both rejected, which means it is not a bug.

So, Blender currently does not support automatic conversion of "vector in matrix in point" attributes to "vector in matrix in edge", and more "captrue nodes" need to be manually added to stabilize the existing geometric data.

However, according to human thinking, Vector attribute connections are automatically interpolated, and matrix should be the same.

so ,I hope that matrices, like vectors, can automatically perform interpolation operations when converting their "domains" without the need for other nodes.

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Development Status: Open

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sensarice1
28 Jul 2024

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