Better Cursor for Texture Painting
I have been using Blender for Texture Paint, mostly just handpainted textures for ages now and something that always bothered me is that the system cursor shows up over the painting one, and if the last releases of blender did show me anything is that a better cursor is possible, in fact sculpt mode has one that I want in texture paint mode desperately. one that is surface aware, previews symmetry and doesn't hide itself behind the cursor.
I admit I don't know that much about software development but it at least sounds easy to just have the cursor from another mode be transferred!
5 Comments
it's probably safe to assume that this feature is going to come at some point- the sculpt mode cursor was only capable of projecting onto surfaces in 2.81, and the dev who added that feature also does some of the texture painting development.
* @testure * That is awesome to hear, it's a feature I wanted for so long but it's honestly quite hard to really see what is being worked on at what point - hell I had trouble finding this place. I was thinking maybe they are already on it but I simply wanted to express that this is very very anticipated at least by me :>
Seems like Pablo has started integrating this feature: twitter.com/pablodp606/status/1204444981013962752
* @vinicius * This looks amazing!
That is awesome to hear, it's a feature I wanted for so long but it's honestly quite hard to really see what is being worked on at what point - hell I had trouble finding this place. I was thinking maybe they are already on it but I simply wanted to express that this is very very anticipated at least by me :>