Hair Nodes behavior with Blur attribute Node
I was messing around with the new hair nodes, and I tried to paint an attribute to drive density/curve radius but when I try to blur the attribute to get a smooth trasition the hair nodes just stop working.
here the attribute I painted working fine
If I blur it one time, it's gone
but when I check the attribute it is blurring,
maybe is a bug or something? I tried in 3.5 and 3.6 (from steam)
1 Comment
Yep, it's hard to do. Better if you just do duplication of surface, apply blur on it with different power and sample by using duplication index/curve factor