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  • Published 3 Feb 2023

Add adjustments to all keyframed values with a toggle

Hi everyone! This has been on my mind for a while now.

Currently if we have an animated object or bone and we want to change the position through the entire timeline we have to use the Graph Editor.

What if we could simplify that?

It could be fixed by adding the ability to extend the changes you made to an object to the other keyframes it has.

Let's say you have keyframes for the "Location" and you move the object in the X axis. Add a toggle on bottom Move window with "Apply change to all current keyframed values".

This would automatically adjust the values and save us a lot of time.

100%

Development Status: Open

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GabrielMoro
3 Feb 2023

3 Comments

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GabrielMoro Author

WOW. This is fantastic! Blender should 100% implement this on their pipeline, it would be ground breaking for animators. Thanks for sending the link!

1

The developer of the addon is working on adding features to core.

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