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  • Published 13 May 2019

Alpha blend settings for materials should be visible even when in Cycles mode for use in LookDev

I've found having the material alpha blend settings available to really help while in LookDev mode. I've switched to Eevee many times just so I could access those settings and get transparent materials in my viewport (and they stick even after switching back to Cycles :)). This is a useful feature and I really wish those settings were visible even when using Cycles so you can enable transparent materials in LookDev mode.

Even better, what about a LookDev shading option that lets you choose a blending mode for the transparent materials in your scene?

eca1a36c08f1eef3eca2772a21094f9c.png

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Development Status: Open

Upvote 15 Downvote 0
proceo
13 May 2019

1 Comment

lsscpp

Nice, there are settings in Eevee that are visible on screen but not in UI when in Cycles mode. Lights contact shadows are another example. These are old kind of "papercuts" that plagued Blender for years the pre 2.80 series, and i believe it's time to clean the mess!

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