Smooth distribution of points
Houdini's scatter node has a parameter for smoothing scattered points. Blender needs to have that for the Distribute Points on Faces node.
Houdini's scatter node has a parameter for smoothing scattered points. Blender needs to have that for the Distribute Points on Faces node.
3 Comments
Saying that another software has something and just asking for blender devs to add that, is not a proposal. And we can get so similar results with the new "zones Nodes":
This method seems to behave just like "Poisson Disk", haven't you tried it?
You can achieve this result by changing the distribution type from "random" to "Poisson Disk", then you increase and decrease the "Distance Min" untill you get the desired result