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  • Published 4 Oct 2023

Hair Grooming Tools Ported Across To Regular Curves

There is some great functionality with the new curve-based hair grooming system.

Seeing some of these hair grooming tools ported over to normal curve objects would create a more fluid-like & more flexible experience. When using curves in Blender.

These Tools could easily work with in curve Edit mode eco system. Creating an extra mode ie. Sculpt for regular curves using the below tools wouldn't really be necessary.

  • Comb
  • Snake hook
  • Grow/ shrink
  • Pinch
  • Puff
  • smooth Curve Tools.png
100%

Development Status: Open

Upvote 5 Downvote 0
mradamearle
4 Oct 2023

3 Comments

nickberckley

Plan is to do the opposite, old curves will be ported to new data type. So you'll have hair, bezier, nurbs all in one datablock which will have sculpt mode of hair curves and edit mode of regular curves

1
zuorion

Wouldn't that just be kinda already done with tool nodes? Just change type from modifier to tool?

Draise

Sculpt for regular curves would be swell for sure.