Fill Caps option for Screw and Simple Deform modifiers
Currently the Screw and Simple Deform modifiers lack a Fill Caps option like that of the Geometry, Bevel option in the Object Data Properties.
Currently the workaround is to get model to its final desired state, then convert the Screw and Deform curves to Mesh objects and manually close the ends.
4 Comments
While I fully support more caps functionality in existing modifiers, I am more looking forward to being able to do this via geometry nodes.
I dont think modifiers will get any big updates anymore now that they are beeing replaced with gn.
You should be able to do it now
What is the way to do it? I found that applying Remesh will add caps. Is there another way?