is it written in python? compared to other software, it is desperately slow :(
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s
shq
13 Jan 2024
6 Comments
p
pol
Can you specify what do you mean? It works fine in my PC...
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s
shqAuthor
for example when I have large scene with over 9000 textures and xrefs linked in and then I move or rename some folders , its painful process, which takes me days (I'm not kidding) to relink all these files - blender freezes for dozens of minutes while searching missing files, while for example after effects, resolve, maya, its matter of seconds. for some reason now on blender 4.0.2, it refuses find several files in directory which I directly point him into..i cant even filter the objects with missing textures in outliner. aargh
p
pol
How the hell you have 9k img textures? haha
In any case, In blender you press external data==> Find missing textures ==> You select the folder and it selects all the textures automatically and it plugs them correctly. I just did it (I even tried it with only selecting the desktop folder where I have a lot of folders and worked correctly too) . That doesn't work for you?
s
shqAuthor
thats what is this about..
p
pol
But I don't understand then; what's your proposal? I don't get what's wrong with the current method
M
Magnus
I use "Everything" from Voidtools. Very fast and useable - I wish too that the search could be faster in Blender but for now Blender is a 3D-Program not a File Index Databank. Here the link for the Search-Tool:
voidtools.com
6 Comments
Can you specify what do you mean? It works fine in my PC...
for example when I have large scene with over 9000 textures and xrefs linked in and then I move or rename some folders , its painful process, which takes me days (I'm not kidding) to relink all these files - blender freezes for dozens of minutes while searching missing files, while for example after effects, resolve, maya, its matter of seconds. for some reason now on blender 4.0.2, it refuses find several files in directory which I directly point him into..i cant even filter the objects with missing textures in outliner. aargh
How the hell you have 9k img textures? haha In any case, In blender you press external data==> Find missing textures ==> You select the folder and it selects all the textures automatically and it plugs them correctly. I just did it (I even tried it with only selecting the desktop folder where I have a lot of folders and worked correctly too) . That doesn't work for you?
thats what is this about..
But I don't understand then; what's your proposal? I don't get what's wrong with the current method
I use "Everything" from Voidtools. Very fast and useable - I wish too that the search could be faster in Blender but for now Blender is a 3D-Program not a File Index Databank. Here the link for the Search-Tool: voidtools.com