Multi-Viewport Workflow Improvement
When animating from multiple view-points, I often find myself needing different <Transform Orientations> for different views
And switching between these orientations is clunky, they can't even be put into quick favorites. When work requires a lot of iteration, this rough edge turns into a time-sink
Can we have the ability to make <Transform Orientations> and <Transform Pivot Point> local to a specific viewport? We already have similar functionality with displaying collections and choosing a camera
1 Comment
I was wondering about this also. Since I animate, I always need to use other orientations. My work around create a small view port on my right and flip the Orientations menu to be below so i can access it quickly. not sure how you are able to paste your image so i used imgur. link below
imgur.com/a/9bV0Z4A