Shape Keys Mesh Target
Can we get a mesh target slot for a shape keys?
So what it's do? basically almost the same as "Join as ShapeKeys".
and what's the difference? "Live/Easy Update" , with this we should be able to update an existing Shape Keys that used another mesh as a Shape Target and doesn't have to bother with duplicated shape keys when we want to update the "Shape" of the "Shape Keys"
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