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Improve Smooth Vertex Colors Operator

Any chance we get an improvement for the Smooth Vertex Color Operator in vertex paint? currently how it works seems it have a distance limit or just interpolated the vertex color value to the neighboring vertex, even when applying the operator multiple time there's no more additional effect applied.

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can we get a settings popup just like Dirty Vertex Colors Operator, and add Blur Strength, Blur Iterations settings to the smooth vertex color operator. Screenshot_1.jpg

basically making it to behave like applying Blur brush Tool to the whole mesh .

also having an option to Expand/Contract just like in Smooth Vertex Weight or Vertex Color Master Addon would be great

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Development Status: Open

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reanimate
14 Oct 2021

2 Comments

v.imran2018

I wanted to make a suggestion about it, for example, I want to experiment with texture baking in vertex color, but the addon that I use (addon restores the old functionality to bake textures in vertex color) all creates a rough and have to manually go through a brush smoothing. At least I would like to fix this tool, and even better would be if the developers would add a normal ability to bake textures in vertex color, so that everything was smoothed. prnt.sc/1w4mujr

reanimate Author

Bake to vertex color already available in the latest 2.9 LTS