Improve Smooth Vertex Colors Operator
Any chance we get an improvement for the Smooth Vertex Color Operator in vertex paint? currently how it works seems it have a distance limit or just interpolated the vertex color value to the neighboring vertex, even when applying the operator multiple time there's no more additional effect applied.
can we get a settings popup just like Dirty Vertex Colors Operator, and add Blur Strength, Blur Iterations settings to the smooth vertex color operator.
basically making it to behave like applying Blur brush Tool to the whole mesh .
also having an option to Expand/Contract just like in Smooth Vertex Weight or Vertex Color Master Addon would be great
2 Comments
I wanted to make a suggestion about it, for example, I want to experiment with texture baking in vertex color, but the addon that I use (addon restores the old functionality to bake textures in vertex color) all creates a rough and have to manually go through a brush smoothing. At least I would like to fix this tool, and even better would be if the developers would add a normal ability to bake textures in vertex color, so that everything was smoothed. prnt.sc/1w4mujr
Bake to vertex color already available in the latest 2.9 LTS