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  • Published 12 Nov 2022

A.I. Texture Painting

In the last Blendercon we've had some talks about some planned A.I Rendering features. Hack we even have an addon for that nowadays, so... cool... that is a natural and effective way to integrate AI into the Blender workflow, but why not... A.I Texture Painting?

It is true we have to check a few things in the software's texture painting workflow such as performance (Specially when working with big radiuces brushes and big textures). But maybe we could have some inputs like "Realistic", "Skin", "Face" slap in some rough strokes and having the AI analyse the UVs, the model region where It is corresponding, maybe some camera reference of the model, and a few texture and actually make my disgraceful-looking strokes into some awesome realistic looking skin.

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Development Status: Open

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FGPArthurVII
12 Nov 2022

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