Sculpt: Texture mesh filter
A very useful old patch that never landed...
This adds texture support to the mesh filter. You can use textures to mask the deformation of the filter. It works with 3D textures and 2D alphas using a cubemap projection.
👉 archive.blender.org/developer/D6156
2 Comments
This feature is sorely lacking!
Still can't believe they abandoned this 🙃