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  • Published 4 Dec 2023

Apply array modifier as separate objects

A new button next to "apply" just for the array modifier the "apply as separate Objects", so that every duplicate of the original object is instantly an independent object. Comes in handy when the original object is not one combined mesh so "separate by loose parts" wouldn´t work.

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Development Status: Open

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micha
4 Dec 2023

1 Comment

suhail1

this is really feature for creating hitboxes in a game environment