← All ideas4 Oct 2023med1OpenGeneralModelingmed1AleskDangryEmi_MartinezMattZackMalexandre4arduinocassoldandibotlacina.vojtechlee2keyperezmachadoultrablaster
add to the solidify modifier, an option that adds segments like the 3dsmax shell modifier
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m
med1
4 Oct 2023
9 Comments
a
arduinocassol
That would be nice. The Modifier has more options but you can make something similar with GN and the repeat zone node. For each iteration it will use the top layer to make another extrude. I wish we could maintain the original mesh in the output of the Extrude node (maybe a checkbox).
1
m
med1Author
II hadn't thought about GN. It could be a solution for simple objects.
But this method create overlapping faces, it's not clean
and you need blender 4.0 for this feature
Good idea thank you
1
O
Omer-Almadani
GN about to be the answer for every feature request ever
a
arduinocassol
I don't think this setup is ideal but it will not create overlapping faces and any new features will only be added to new versions of blender (4.0+) anyway. I also don't like to be the guy that always suggest GN solutions but in the case of Modifiers i think is valid since GN is like a "custom modifier".
m
med1Author
imgur.com/a/61mPikF
sorry I don't know how to add a screenshot in the comments, so I uploaded it to a site.
If you see the marking clearly there are faces that are created between the intersections, Maybe there is a better way to do this
a
arduinocassol
you have to uncheck the "individual" checkbox on the extrude node
O
Omer-Almadani
yeah I think the plan is to move the current modifiers to gn anyway
9 Comments
That would be nice. The Modifier has more options but you can make something similar with GN and the repeat zone node. For each iteration it will use the top layer to make another extrude. I wish we could maintain the original mesh in the output of the Extrude node (maybe a checkbox).
II hadn't thought about GN. It could be a solution for simple objects. But this method create overlapping faces, it's not clean and you need blender 4.0 for this feature Good idea thank you
GN about to be the answer for every feature request ever
I don't think this setup is ideal but it will not create overlapping faces and any new features will only be added to new versions of blender (4.0+) anyway. I also don't like to be the guy that always suggest GN solutions but in the case of Modifiers i think is valid since GN is like a "custom modifier".
imgur.com/a/61mPikF sorry I don't know how to add a screenshot in the comments, so I uploaded it to a site. If you see the marking clearly there are faces that are created between the intersections, Maybe there is a better way to do this
you have to uncheck the "individual" checkbox on the extrude node
yeah I think the plan is to move the current modifiers to gn anyway
Yeaaaaah it's work thanks
Duplicate: Solidy Modifier - Subdivide Rim — Right-Click Select