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  • Published 15 Dec 2023

Zoom during panning

Hi

I think it would be good to add the ability to zoom in and out, while panning, based on the cursor position in the 2D interface.

Such as UV Editor, Shader editor and animation....

This could also apply to the 3D viewport.

I know it's currently possible to do this during object transformation.

But having this functionality during panning would be beneficial.

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Development Status: Open

Upvote 3 Downvote 0
med1
15 Dec 2023

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