Quick way to open material folder from shader editor
Title doesn't explain it very well, but when I am in the Shader editor messing with textures maps, I find myself wanting to open the folder where that texture is saved. I usually have to click on the folder icon, then highlight the folder path, copy it, then open a new window and paste de folder path.
Very tedious, would be much easier to have a button to open the folder directly. Maybe also, right-click the texture node and "go to directory".
2 Comments
Alt click on folder in properties
In fact, it works on the node as well.