STmap Lens Distortion
Is there a node in the compositer which can distort a render to a lens distortion from a shot?
So the Matchmove comes from an external source and I want to load a STmap which can redistort the rendering. It's necessary to reconstruct the proper lens distiortion.
Something like this in nuke:
learn.foundry.com/nuke/content/reference_guide/transform_nodes/stmap.html
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I know this is a bit old, but in Blender's compositor you can use the "Texture" node for this.