Nishita Sky support for EEVEE Next
As we are to see a complete rewrite of
EEVEE render engine
in version
3.2
, i would like to take the opportunity to shed light on an important topic which was being neglected since it was implemented in Blender. And that is the
Nishita Sky
support for EEVEE. Currently it is supported only in Cycles, and i don't know why EEVEE was left out. EEVEE clearly has the potentiality to render Nishita Sky.
2 Comments
It's already planned, work has been done already, it just needs to be reviewed and - if no issues found - merged into the main branch for release.
developer.blender.org/D13522
Latest intervention on this was back in March 28th, three weeks ago.
The window for adding big new features has past a long time ago for 3.2. It won't include the Eevee rewrite as it's under heavy development still.