Compositor node for compute shaders
Would be really cool to have a compositor node that allows you to select a GLSL, HLSL, or spir-v compute shader file and pipe it through Vulkan Kompute with some parameters sent as well oc.
So many cool screen space shader effects done with compute that we can just "grab" (where license permitted), hook up our node, and have a whole bunch of other effects.
Can just search github for gl_GlobalInvocationID for instance to find a bunch of them. Not all are relevant to pixel effects, but many are.
Plus it would be good for the blender community as artists/mathemeticians will have a whole other asset type to sell.
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