← All ideas16 Oct 2020Christopher.HoskenOpenGeneralRenderingUser InterfaceChristopher.Hosken3diAPECARTRANCE.coAnityExBlender_BobBranskugelDangryDarth-BlenderEaryChowGlacialClawKdafMidalaxPascalPeine_PerdueReaperShimoonTobinUIoaad.morrisakash.dlfpsalexeyadamitskybestelixdatoneddinhddoongdemonrookevantryanfrancescofarannagurjar.minshugurpreetsingh.exehamousjcfnavlacina.vojtechlooki20001lsscppmarcelago231101mralwizoweitasosgr01kertoxicbits
It could be an option similar to DOF in the camera settings.
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C
Christopher.Hosken
16 Oct 2020
2 Comments
L
Lauloque
Ideally we should be able to have some render settings toggle-able between viewport and final render, and not moblur only.
Though I'm not sure a lot of people will use moblur in viewport considering how much it slows down the render.
1
R
Reaper
*
@-L0Lock-
* I really like how they did it in redshift, you can toggle between progressive and buckets mode in IPR(Viewport preview in Blender). So when you switch to buckets mode you can see the final image with motion blur etc. and with render region it really comes in handy for final fine tuning of the image.
2 Comments
Ideally we should be able to have some render settings toggle-able between viewport and final render, and not moblur only.
Though I'm not sure a lot of people will use moblur in viewport considering how much it slows down the render.
* @-L0Lock- * I really like how they did it in redshift, you can toggle between progressive and buckets mode in IPR(Viewport preview in Blender). So when you switch to buckets mode you can see the final image with motion blur etc. and with render region it really comes in handy for final fine tuning of the image.