Fly navigation in Shador editor
Just like in 3d viewport we have fly navigation by pressing "Shift+~", this can be implemented in Shader editor where we have very complex node setup. It will greatly improve the shading workflow.
Just like in 3d viewport we have fly navigation by pressing "Shift+~", this can be implemented in Shader editor where we have very complex node setup. It will greatly improve the shading workflow.
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