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  • Published 10 Jun 2020

"Ignore vertex weights" option in Subdivision

Subdivision modifier interpolates vertex weights in new vertices. Often that is desired. But also often, keeping a vertex group boundary sharp is essential. A complex example would be: combining cloth and armature, so there is no glitchy transition zone. Simpler cases are plentiful too.

It'd be awesome to have an option to do min/max function on vertices, instead of interpolation.

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Development Status: Open

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visnevskis
10 Jun 2020

2 Comments

zuorion

Workaround: use VertexWeightEdit modifier to cut all vertices below 1 from group:

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visnevskis Author

* @Pawel Piotrowski * Great idea! Thanks!