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  • Published 27 Nov 2020

"Include/Exclude Object" Function for light and camera

Almost all render engines have this functionality to exclude/include object from the specific light and camera, like if we want to exclude a wall in front of camera but want its shadow or reflection to be appear then we have no option.

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Development Status: Open

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mrajendra2150
27 Nov 2020

4 Comments

Topeich

Basic functionality in any 3D app for ages, so will be more than welcome if someone add it :)

1

Yes, I also feel the need for this feature, but it doesn't seem to be appreciated. 是的,我也感觉需要这个功能,但是好像并没有被重视

1
Shimoon

There is a maniphest for light linking ( developer.blender.org/T68915 ) but there is no news about it so far.

For object rays you can already do it pretty easily with the ray visibility panel in the object menu or by playing with the light path node directly in the material {attachment Untitledpng} {attachment Untitled2png}

1

* @Shimoon *I think he means that he wants the light to be useless to one or more objects. 我想他的意思是说想让灯光,对某一个或多个物体不起做用