Displace modifer input texture from nodes
It will be great if I can create texture for displace modifiers with nodes, currently I can't do it :-/
It will be great if I can create texture for displace modifiers with nodes, currently I can't do it :-/
5 Comments
It would be nice to have a texture output node.
Extremely needed
Why couldn't there be an option to bake and hold a displacement map in memory kind of like the light probes? So you create your displacement material in the shader editor and tick the use as displacement button and it generates the displacement texture for use in the displacement modifier?
Agree, this is a very good point. Also GLSL script node for Eevee.
i think this what blender developper try to achive like they said "every think chould be a node" but we may wait a long time before seeing those modification