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  • Published 13 May 2019

Update: Noise Types in Cycles - now in development! (suggestions wanted!)

The 2nd most upvoted post on RCS is a request for more Noise types in Cycles.

I'm sure many of you have heard that @OmarSquircleArt is going to be working on this feature for Google Summer of Code.

He is requesting specific suggestions here:

devtalk.blender.org/t/improve-cycles-eevee-for-procedural-content-creation/7186

You can also contact him at @OmarSquircleArt. Please be as specific as you can!

91.7%

Development Status: Duplicate

Upvote 11 Downvote 1
richardhnoble
13 May 2019

4 Comments

ammusionist

I think this comment covers it pretty well. RCS - Noise Texture Types

1
richardhnoble Author

Note: I realise this isn't the traditional format of RCS posts, but I really wanted to give Omar a signal boost.

jason

* @richardhnoble * Please don't do this. It' sufficient to simply make the comment in the proposal itself. As you noted, it's the second-highest voted post here. It doesn't really need a signal boost.

That said, I have updated the status on the original post to "In Development" as a reflection of what you've shared here.

richardhnoble Author

* @Jason van Gumster * Fair enough.