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  • Published 8 Mar 2021

Option for Geometry Nodes Point Distribute to avoid edge groups

When distributing some types of objects it would be nice to prevent objects from extending off the edges of a surface or extending over corners. An option to use an "edge group" or similiar functionality to "kill" points that spawn on connected faces within a certain distance of the selected edges would be excellent. (perhaps the new geodesic distance code could be used?)

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Development Status: Open

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cerebral
8 Mar 2021

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