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  • Published 11 Nov 2018

Floating panels when there is no space.

Show the properties of panels or editors associated with tabs in floating windows, only when there is no space to do so in the editor itself.

It is not to modify the current behavior, simply when the size of the editor is greatly reduced, clicking on the tab directly shows the internal content.

Viewing the UI of Affinity Designer for iPad,

affinity.serif.com/en-gb/designer/ipad/

I thought that with the new vertical tabs of Bleder 2.8, and the floating windows, we could get Blender adapted to tables. When the dimensions of the screen are reduced I think it is a good solution to not shrink the main viewer.

Now that the addons are supposed to be in tabs on the side panel, I think that everything can be shown temporarily.

UITAB.jpg

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Development Status: Open

Upvote 67 Downvote 2
albertdearias
11 Nov 2018

9 Comments

hadriscus

I think that's a great idea !

4

how will you do if the N panel is also at the same place ? i think the n panel should have also its place among the propreties editor ...

3
Lauloque

@dodododorian: Maybe it could be like the viewport's header : it opens on click and hoes away if you click again or move your mouse away.

albertdearias Author

@dodododorian: The panel N will pick up the actions and properties of the addons, and it will be dependent on the viewer and the mode, I believe. I do not think that N panel should disappear, and the attributes of the view I think are in the right place. As it says <b>loic.dautry</b> it could be like the viewport's header.

just hit N to show or hide the current choosed tab ! and we could easely pack whats currently inside of the N panel inside of different tabs !

we could halso have a new favorite tabs where you ,can choose every propreties windows you want, and thus hitting Nis exatly the same as we do right now

we also could have a dedicated tab for plugins .. or if the plugin is good enough it gets approved to gets its own tab

...

all this while keeping the old workflow intact , it could behalf exatly the same !

Alex-D

I know it's not in Blender's design and might not even be possible (technically) but I like the option of "tearout" menues. Modo does this in certain parts of the UI: When there is a popup window similar to the example above, you can drag it off into the UI as a floating window. Sort of like the popup in the lower left corner for tool attributes currently. But free floating. Can also be pinned.

1

i don't understand why we couldn't do that , we already did that with the new header

keavon

I think this could be best implemented in the same way Photoshop and Illustrator handle it (although it could be made a bit less finicky). Since, inherently, these tabs within the Properties panel are really not related, and they are actually moreover separate windows all accessible from the same panel, perhaps they could be broken out as independent windows/panels but given a functionally similar panel grouping like Adobe does. They could appear under a "Properties" section in the existing window selector menu. That way, the default setup works similarly to now, but it supports this proposed concept and also lets users pop out windows and dock them where they please. This would also be an improvement to the current window workflow where you must confusingly split a panel or merge two panels.

To make this happen, it basically requires:

  • Moving all the Properties panel tabs into separate panels and delete the Properties panel
  • Enable panels to be dragged around, docked above/below/beside other panels (and optionally left floating)
  • Allow a vertical panel group to be collapsed into a group of icons (with names if the group is wide enough) where clicking each icon expands that panel out above things to its left (this is what has the same effect as this post's proposal)
nokipaike

I just love this! this is a revolution proposal!

this is also my hope for a type of working mode more focused around the work you work on, to minimize the distractions during the creative flow that lasts hours and hours ... As for comparison the painter has with one hand the color palette tool, with the other the brush tool and at the center the work picture, minimizing as much as possible the space between panels and tools scattered on the edges of the screen