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Add camera as active current view (optimize settings for perspective in camera)

Right now when we adding camera it's located on 3D cursos and this expecting adjustment to reach perspective as required.

The idea is to optimize settings for perspective in camera by this way (addition object camera):

  1. Add Camera to View When adding camera object, then this object have lock to viewport as Camera to view checkbox turned on - "0" key on numpad backing to other view, by this we nod need manipulate to much on camera
  2. Add Camera to 3D cursor - as normal we have now (no lock to viewport)

Camera_.png

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Development Status: Open

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ManBlender
10 Jun 2021

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