Procedural texture presets
I'd like to see even more new procedural textures, namely: -fractals -honeycombs (maybe as a voronoi case?) But that's moaning on high level. Blender is already awesome!
I'd like to see even more new procedural textures, namely: -fractals -honeycombs (maybe as a voronoi case?) But that's moaning on high level. Blender is already awesome!
9 Comments
honeycomb/ hexagon node is being worked on, fractals are probably not going to be implemented because they dont have any other function than look cool, presets are probably going to be part of asset manager, theres also a node presets addon included in blender which is enabled by default in functions branch.
Honeycomb node: developer.blender.org/D6410
Task for shader nodes developer.blender.org/T72337
* @rc12 * some fractals would be awesome displacement maps for plant parts.
I would like to see some fractals, but not like mandelbrot. Dragon curves, hilbert curve and similar could be useful.
I think there is a lot of good potential to integrate more procedural generators into blender. There is the brick node. Why not extend it to honeycomb or ... or. It could be bottomless but we are blender.
I don't know if you are familiar iwth jsplacement already. This software generates some form of scifi panels.
windmillart.net/
* @johnpdelacruz28 * wow that's pretty neat ! do you know more sweet procedural map generation tools ?
* @johnpdelacruz28 * no, never saw that, but that's bitmap, right? Finite resolution and also outside of my comfort zone (blender) ;).
* @grinsegold * blender.community/c/today/knfbbc/
* @lucaspedrajas * blender.community/c/today/knfbbc/ I posted some links of generators.