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  • Published 21 Aug 2022

FIX: eevee viewport rendering when animation is paused

i dont know why its happening,

but when i pause animation in the viewport and eevee is in rendering mode, the viewport gets into unlimited frames per second mode.

So while in playback my gpu is only running with 50%, in pause it uses all available gpu and stays at 96% gpu.

A) isnt this good for my graphics card and B) it also costs alot of money becasue a modern gpu uses tons of electricity.

I think this should be HIGH PRIORITY before any new features even !!

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Development Status: Open

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alexmehler
21 Aug 2022

1 Comment

Lauloque

Make sure you don't have some crazy render settings, like sky high render samples. Otherwise, go to the menu Help → Report a bug, and report this on the bug tracker. RCS is only for features proposals.