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  • Published 5 Apr 2022

Limit surface on subdiv modifier off by default

The limit surface option is a superb feature and I am glad it was added, but it should not be enabled by defualt. If I want to use it I will enable it myself with a single extra click, but amount of time it takes to add the subdiv modifier to a high-poly object is SIGNIFICANTLY higher with this option enabled than not. Often I will apply the modifier and need to wait as long as minute for my machine to do the calculations, and as soon as it finishes, I disable the limit surface feature and it recalculates the subdiv in seconds. Having the option to disable this feature by default would save time for many users and cause practically no harm to anyone else.

AMENDMENT: The limit surface feature particularly impacts the performance when working with triangle-based geometry like imported STL files and sculpts.

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Development Status: Open

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yarbroughrix
5 Apr 2022

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