Render Filename Tokens
Add a dynamic token system for Blender’s render output filenames similar to Cinema 4D. Tokens like
$prj
for project name and
$camera
for active camera would automate naming and organizing render files without manual renaming.
Problem:
Blender currently lacks an easy way to auto-name output files based on scene context, requiring manual file management for multi-camera or complex projects.
Proposed Solution:
Implement filename tokens parsed at render time, allowing users to write templates like:
renders/$prj_$camera/frame_##.exr
This system should work for both the main render output path and the compositor’s File Output node.
Suggested Tokens:
$prj — Current project name
$camera — Active camera name
$scene — Current scene name
$frame — Frame number
$date — Render date
$time — Render time
$user — Blender username or artist name
Benefits:
• Streamlines multi-camera and organized rendering
• Avoids file overwrites and simplifies asset management
• Improves pipeline efficiency and user experience
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