Unhidde curves through action editor
There is a little improvement/change that, I believe, would make sense.
When switching from the graph editor to the action editor or dopesheet, if you have hidden channels in the graph editor, you can't unhide them in the action editor. Since the action editor doesn't allow you to hide, unhide a channel, it doesn't give access to channel visibility option. The thing is, at some point, I may switch between these 2, decide to duplicate a controler keyframes in the dopesheet and change the handle type or interpolation, from the action editor, but if the controler channels were hidden in the graph editor, they won't be modified.
Sorry if I don't make my self clear on this one. But it's something I'm fighting with all the time
4 Comments
It was a bug. Fixed. developer.blender.org/D10228
Was this a problem too? I only found the problem for setting ipo and easing type.
when I hide channels in the graph editor they stay visible in the dopesheet/action editor - can you do a screencast/screenshot to show what is happening?
* @Bassam Kurdali * Hi Bassam, So basicaly, if curve are hidden, changing interpolation mode in the action editor won't work.
here is the screenshot
dropbox.com/s/tmjlmksl42hkxnh/curve-action-01.jpg
* @Bassam Kurdali *
Sorry, even my screenshot is not clear, if after step one you unhide the curves, you'll see there are still in bezier or whater interpolation mode they originaly were. So when blocking a shot or duplicating an action with different interpolation mode with hidden curve can lead to this kind of missmatch.
So it's absolutely not a bug since it can be fixed by just unhidding the curve back. That would just be a nice feature.