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  • Published 4 Sep 2023

Object > Set Origin > to World Origin

please add a quick method of moving an objects origin to the world origin.

The current method of moving the world origin is by moving the cursor first. This seems like it can be sped up by removing the need to use the cursor for this common task?

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Development Status: Open

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forsyth1984
4 Sep 2023

5 Comments

arduinocassol

I believe that if you apply the transforms of a object it will move the origin to the world. If that is what you mean.

1
forsyth1984 Author

no. i feel that "Object ▸ Set Origin ▸ Origin to World Origin" is missing. (without moving the cursor beforehand). I may want to alter the rotation after moving the origin etc.

arduinocassol

Isn't this what you would like to do? Can be add to quick fav.

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Lauloque

Ctrl A > Apply location.

2
costa

I mean for for the sake of UX and ease for new users adding it can be beneficial but it exists as apply location :)