Introducing the Paint Bucket Tool for Streamlined Low-Poly Coloring in Blender
Working on low-poly projects often means spending valuable time manually creating and applying materials for each color. Imagine a simpler, more intuitive approach: an integrated color picker and paint bucket tool that sidesteps the need for individual materials. This tool would allow you to apply colors directly from a pre-loaded palette to faces or objects with just a single click.
Drawing inspiration from the coloring method showcased on Imphenzia's YouTube channel, this feature would aim to streamline the coloring process, eliminating time-consuming steps like zero-scaling and other workarounds shown in the video. With just one click, apply a chosen color to any surface or object in your scene—no more need for creating and managing multiple materials when simple flat colors are needed.
The most effective implementation would integrate a paint bucket tool right into the 3D viewport, enabling quick, straightforward color application.
For a deeper understanding of the underlying concept, take a look at this specific video by Imphenzia dealing with a color-picker palette and applying colors, that is not too far from what it could become but without the assle of having to zero scale texture map each time we pick a color :
This feature wouldn't just be a timesaver; it would also make Blender more intuitive and accessible, lowering the barrier for those wanting to dive into low-poly art without the hassle of manual material creation.
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