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  • Published 29 Oct 2017

"Use different seed values based on object ID" button

For any simulation, procedural generator or otherwise that has a Seed value, add a button next to the value that will enter a random integer based on the object ID, like the button next to cycles' sample seed. This will allow mass-duplication of particle-emitting objects (and likewise) without having to worry about giving the seed a value either manually or through scripting.

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Development Status: Open

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29 Oct 2017

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