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  • Published 31 Jul 2017

Mesh info node

I would love to use a specific node which is finding details from the mesh.

It would include automatic color coding for loose parts. For example, if I drag from "loose parts" to ramp and then to for example diffuse color slot. I would have different colors for every loose part.

A similar thing would work with quads, ngons and tris. -> Select -> to ramp and diffuse color -> Different color to every face

Maybe other things in that node would be "volume" which allows me to have a different color in those mesh parts that are bigger. That would be very useful for example in infographics.

Image I created about the node: i.imgur.com/atkvX5S.png

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Development Status: Open

Upvote 3 Downvote 0
artturi85
31 Jul 2017

2 Comments

ChameleonScales

Some points :

  1. These should probably be added to the already existing "Geometry" node
  2. another useful addition I would like to have is "intersect", which would also need an object input and would then output a value of 0 for the parts that don't intersect and 1 for those that do.
  3. rightclickselect now allows you to edit the image of your original post, so you should put your mockup there for everyone to see
moniewski

Good one. I suggest to make some mockups.