SHAPE KEY GROUP FOLDERS
Meshes have many shape keys attached to it (character animation). It can get confusing in production animation to keep track of all of them. The shape key editor should have the ability to have the user to categorize them and organize them into folders or groups . Example : Eyes (folder), Mouth(folder). Of course, the user could name the folders whatever they wish. This would make for good organization.
1 Comment
yes absolutely, to organize , eyes,brows,mouth,facial expression, ...