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  • Published 23 Jan 2022

SHAPE KEY GROUP FOLDERS

Meshes have many shape keys attached to it (character animation). It can get confusing in production animation to keep track of all of them. The shape key editor should have the ability to have the user to categorize them and organize them into folders or groups . Example : Eyes (folder), Mouth(folder). Of course, the user could name the folders whatever they wish. This would make for good organization.

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Development Status: Open

Upvote 4 Downvote 2
aceone2now
23 Jan 2022

1 Comment

wvolbers

yes absolutely, to organize , eyes,brows,mouth,facial expression, ...