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  • Published 10 Dec 2018

Switching between objects without exiting edit/pose modes

Blender developers made a huge step forward by adding an ability to edit multiple objects at the same time, but what if they expand this feature further?

By the time being you use 2 steps:

  1. You select objects
  2. You enter edit mode

What if you could:

  1. Enter edit mode
  2. Select/Deselect objects in the outliner to Include/Exclude or simple switch to another objects without exiting edit mode?

Thank you.

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Development Status: Open

Upvote 4 Downvote 0
slayerdude93
10 Dec 2018

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